Rogue Legacy 2 – v0.3.0a

With so much going on in the new content release, we expected there to be an influx of bugs. Well, we weren’t disappointed! Fortunately we were prepared, so even though this is considered a hotfix (the Arcane Hallows only went live a few hours ago), we’ve managed to knock down a large number of the issues. There are still a few more to address, but the biggest offenders should be resolved.Thanks to everyone in the community that provided lightning fast feedback.


- The Cellar Door Dev Team


BUG FIXES & BALANCE TWEAKS

  • Updated Totem to display mastery levels for new classes.

  • Fixed bug where "No Charge" text would appear when reloading with 0 ammo using the interact button.

  • Fixed bug where pressing the Interact button to reload while shooting would result in an instant-reload the next time the reload button is pressed.

  • Fixed crash bug when exiting a biome that had a portrait enemy in it.

  • People starting this new patch will now have their runes and equipment unequipped (to avoid weight overlimit issues).

  • Failing to load a castle run now brings players back to the lineage selection instead of docks.

  • Fixed bug where a Relic's seen state was not being updated when obtaining a relic from a special room.

  • Fixed bug where Charon's Gold stat bonus was applying to certain stats it wasn't supposed to, resulting in higher numbers (due to the bonus being an int and the stat being a <1 float).

  • Fixed bug where players could retire at the Docks.

  • Fixed bug where some relic icons having black backgrounds on them.

  • Fixed bug where players could get further in the tower than they were supposed to.

  • Relic Room Journal now displays Enoch’s portrait.

  • Journal in the Archives now displays a generic face, and not Namaah's.

  • Numerous Bad Loc_ID links.

  • Architect now has proper failure text.

  • Fixed bug with numerous data links in relics.

  • Lachesis' Measure now heals for the proper 7.5%.

  • Fixed Bad text displays for some journals.

  • Fixed exploit of people able to climb the tower.

  • Fixed (hopefully) the Tower sometimes not linking to the Bridge.

  • Fixed Charon Gold bonus displaying a popup (it shouldn't).

  • Fixed Gunslinger exploit of dashing not cancelling the reload.

  • Fixed bug where swapped abilities would persist across runs if you chose a new character with the same class.

  • Hermes' Boots will no longer protect you from spikes on the ceiling.

  • Fixed crash caused by changing quality settings in certain rooms of the Forest.

  • Fixed bug where disabling down+jump kick would disable the normal LB spinkick too.

  • Fixed bug where down-striking with the Aerodynamic trait didn't work.

  • Fixed crash caused by pause-on-unfocus logic in certain scenes.

  • Added additional debug logging to help track down some crash bugs.


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Rogue Legacy 2 – v0.3.1

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Rogue Legacy 2 – v0.3.0 – The Arcane Hallows Update